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A Habir Studios game
Click a team to see all 32.
Last updated October 17, 2026. By making an account or playing Endzone Kings you agree to these terms.
Endzone Kings is a free browser football game made by Habir Studios. Teams, players and logos are made up and aren’t connected to any real league or team.
You need to be at least 13 to make an account. Keep your login to yourself. Passwords can’t be recovered or reset. If you forget yours, Habir Studios can’t get the account back for you. One person, one account.
Coins, packs, cards and everything else in the game are earned by playing. They have no real-money value, can’t be bought or sold for real money, and can be changed, reset or removed at any time, for example to fix bugs or balance the game.
No cheating. That includes editing your save, changing game files or code, using scripts or bots, exploiting bugs on purpose, faking stats, or messing with online games. The game checks every result it records. Stat lines that can’t happen in a real game get thrown out and reported automatically, and repeat offenses ban the account automatically.
No harassment, hate speech, threats, slurs, sexual content, spam or impersonation in names, bios, messages, chat or clips. Don’t share anyone’s personal info.
Anyone can report a player from their profile. Reports go privately to the Habir Studios admin, who can remove clips, reset stats and ban accounts. A banned account can’t play online, post stats, message, follow or post clips. Bans can be permanent.
Clips, names and bios you post are public. You keep ownership of them, but you let Habir Studios show them in the game. They may be removed at any time.
The game is provided as is. It may go down, lose data or change at any time. Habir Studios isn’t liable for lost progress or anything else that comes from using the game.
These terms can change. If you keep playing after they do, you accept the new version.
Pick a team to run. You call the plays, handle contracts, draft rookies and sign free agents, season after season. Players grow from what they do on the field and get older every year.
Pick a team to coach. The top four records after 14 weeks make the playoffs, and the winner takes the Kings Bowl.
You get a 6 to 8 letter code. Send it to whoever you want to play. Anyone with the code can also watch.
Type the code your friend sent you. Watch a game that already started with the same code.
Your game code
Waiting for an opponent
After a touchdown, kick the extra point or pick any play to go for two.
Field goals and punts work on any down from the Special Teams tab.
On a phone or tablet you get a joystick and buttons automatically.
Refs throw flags for holding, pass interference, false starts, offsides, roughing and facemasks. Let the clock run out on offense and it's delay of game.
Rain makes the ball slippery and snow slows everyone down.
Coins, XP, rank and leaderboard stats come from Online 1v1, Ultimate Team and Franchise games (with an account). Quick Play, Season and practice against the CPU are just for fun. Spend coins on Ultimate Team packs, and claim challenge rewards in Progress.
Kicks use a meter: aim with A and D, press Space to start the swing, Space again to lock power, then Space when the needle hits the gold zone. Press V before the snap to call a timeout. Penalties only happen when somebody actually commits one.
Plug in or pair an Xbox, PlayStation or Switch controller and press any button. The game switches to controller controls and button prompts, and back to keyboard the moment you touch the keyboard or unplug the pad.
Endzone Kings is a 3D arcade football game you play right in your browser, made by Habir Studios. There's nothing to download or install, and nothing to pay for. It's built to feel like a big primetime broadcast: a packed stadium under the lights, a crowd that goes wild on big plays, a play-by-play announcer, and a TV-style scoreboard.
There are 32 teams, each named after its city, and every roster is full of made-up players with real ratings. Speed, hands, arm strength, accuracy, elusiveness, blocking, pass rush, tackling and coverage all change how a player moves and what he can do. A fast receiver really does run past slow corners, and an accurate quarterback really does hit the window.
Every team has its own offensive and defensive playbook built around a coaching style, like an air raid passing attack, a ground-and-pound run game, a West Coast short-passing scheme, a blitz-heavy defense, or a zone defense that takes away the deep ball. Each team also has a signature play you won't find in anyone else's book. There are 45 offensive plays across eight formations (shotgun, trips, bunch, spread, empty, pistol, I-form and singleback) and 20 defenses. Offense is split into quick passes, deep shots, runs, play action, screens and special teams. Defense is split into man coverage, zone coverage and blitzes.
You control the action on every snap. On offense, throw to your receivers with 1, 2 or 3 (or just click them), then juke, spin, stiff-arm and hurdle your way upfield after the catch. On defense, switch to any player, jump the route and play the ball for the interception, or dive at the ball carrier. You can kick field goals, punt, run fakes, kick the extra point or go for two. If it's tied at the end of regulation, overtime is next score wins.
It plays with a keyboard and mouse on a computer, and with an on-screen joystick and buttons on a phone or tablet.
Every game can be played in clear skies, rain, snow or fog, during the day, at dusk or under the lights. Rain makes the ball slippery and snow slows everyone down. At the half you get a halftime show with team stats and each side's leaders. Referees are on the field and throw flags for holding, pass interference, false starts, offsides, roughing the passer and facemasks. Big plays swing the momentum meter, and the team that owns it plays a step faster. Between plays you can watch an instant replay, and every game ends with a Player of the Game and the night's highlights.
After you pick a pass play, press H to change any receiver's route on the spot with eight options each: go, slant, out, curl, post, corner, drag or comeback for receivers, and wheel, flat, angle, swing, seam, Texas, check down or block for the back. Pick your emote in the Locker Room and hold Tab after any play to hit it.
Every game you play pays coins and XP. Level up for coin bonuses and free packs, climb ranked divisions from Bronze to Kings, knock out daily and weekly challenges for big rewards, and unlock 24 achievements. Coins only come from playing. Nothing in Endzone Kings costs real money.
Endzone Kings has its own sign-up and log-in, so you don't need a Google account. Guests can jump into Quick Play against the CPU. A free account unlocks everything else: Ultimate Team, coins, levels, ranked, challenges, Season, online games and the Play Creator. Your progress follows you to any device.
Created by Habir Studios. Endzone Kings v2.1.
No clock, no score. Offense: run any play. Defense: stop any play. Special teams: field goals and punts from all over the field with the kick meter.
Two minutes on the clock. Score as much as you can. Every drive starts at your 25, and you keep getting the ball back.
Buy them with coins. In a game, hold Tab (or Y/△) after any play and point at one on the wheel.
Your team wears this on your screen. Your opponent still sees your team's normal uniform online.
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